Virtual reality (VR) is the ability to interact with a space or object digitally reproduced to simulate the real-world environment. The technology is often applied in healthcare settings to help improve the mobility of rehabilitation patients or to provide distraction and relaxation during medical procedures. However, VR is in the early stages of usage and adoption in the practice of medicine. This article offers an overview of the obstacles and facilitators for the implementation of VR in healthcare settings.

The majority of the issues that were identified in this study are related to the adoption system and organization categories of the NASSS framework, specifically the requirements of healthcare professionals to be educated and trained on VR, the absence of research and evidence on the value of VR in the context of treatment and the perceived low self-efficacy and confidence to apply and use VR in patient treatment. Many studies suggested the utilization of behavioral change techniques such as education and training, or intervision groups to aid clinicians in their decision making process with regard to VR use.

Facilitators were not as often recognized, such https://www.iptech.one/the-most-expensive-gaming-pc the young age of the patients who may be more open to new technology and more comfortable with it. It is also the fact that VR offers an immersive and interactive environment that stimulates senses and fosters an understanding of the most complex scientific concepts. VR’s ability to replicate real-world environments, such as the surface or structure of atoms, is a powerful educational tool that lets students investigate and experiment with abstract and complex concepts.

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